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WebOct 6, 2024 · Right now supporting raytracing would probably mean building a custom vulkan backend, which is a huge investment, especially when it means maintaining both that backend and the wgpu backend. It would also mean maintaining raytracing and non-raytracing render paths, which at this stage in the project would limit our ability to … WebUsing Raymarched Shaders as Environments in 3D Video Games. Nair, Rohit . Drexel University ProQuest Dissertations Publishing, 2024. 27736463. WebAdd depth to your project with Raymarcher asset from Matej Vanco. Find this & more VFX options on the Unity Asset Store. the c-3 in this molecule is involved in